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Many of the stoic high elvesreeling from the loss of their ancient homeland, Quel'Thalashave given in to their hatred and despair and embraced the dark side of their magical natures. Calling themselves ' Blood Elves ' - these cold hearted refugees seek to expand their remaining magical powers at any cost - even if it means courting the infernal powers of the Burning Legion!

Though still loyal to the Alliancethe Blood Elves' passions will lead them not only to the highest pinnacles of power, but to the darkest depths of madness. A mystical Hero, adept at controlling magic and ranged assaults. Though still members of the Alliance, the Blood Elves have begun to turn to the darkest parts of magic, abandoning the water and frost spells of the Kirin Tor for the fire and heat of what some people fear to be Demonic magic.

Attacks land and air units.

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Flamestrike damage is capped to 6 targets. If more than 6 targets are hit, the damage done to 6 targets normally is split evenly across all available targets. Even though Flamestrike appears to be instant-cast, it requires the Blood Mage to stand still for a second or so while it's "charged up".

If the Blood Mage moves right after targeting a location, the flame-effect along with the damage will not trigger, and only the "gong"-sound effect and the smoke-like vortex will be performed.

Blood Mage (Warcraft III)

This ability is useful for putting powerful combat units out of battle such as a Tauren or Knight. You can also use this for Creeping by casting Banish on a powerful Creep that you want to disable, similar to how you would use Sleep.

Banish can also be used to protect your own spell casters from being attacked by combat units. Banish is also useful against enemy Combat heroes such as a Blademaster or Demon Hunter. Using Banish with great Hero killing spells can amplify the damage to a great extent. This works wonders on heroes. This spell is a "leash" spell must be maintained to get the full effect. If the enemy passes out of range, the spell will end prematurely. This is useful for creating a powerful unit. Casting Phoenix when you already control a Phoenix results in the original Phoenix being destroyed, in much the same manner as Feral Spirit.

Learn more. Phoenixes cannot regenerate life from a Fountain of Health. Though still members of the Alliancethe Blood Elves have begun to turn to the darkest parts of magic, abandoning the water and frost spells of the Kirin Tor for the fire and heat of what some people fear to be Demonic magic.

Sign In Don't have an account? Start a Wiki. For lore, see blood mage. Contents [ show ].Powerful magic-wielding heroes of the blood elves. A mystical hero, blood mages are adept at controlling magic and ranged assault.

While they were still members of the Alliance, the blood elves began to turn to the darkest parts of magic, abandoning the water and frost spells of the Kirin Tor for the fire and heat of what some people fear to be demonic magic.

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Many of the stoic high elvesreeling from the loss of their ancient homeland, Quel'Thalashave given in to their hatred and despair and embraced the dark side of their magical natures. Calling themselves "blood elves", these cold hearted refugees seek to expand their remaining magical powers at any cost — even if it means courting the infernal powers of the Burning Legion. Though still loyal to the Alliancethe blood elves' passions will lead them not only to the highest pinnacles of power, but to the darkest depths of madness.

The most famous and the first of the blood mages was the blood elf Hero Kael'thas. Blood mages have many abilities among them are: BanishFlamestrikethe use of Verdant Spheres and summon Phoenix. Sign In Don't have an account?

blood mage wc3

Start a Wiki. Contents [ show ]. Categories :. Human Alliance. Orcish Horde. Undead Scourge. Night Elf Sentinels.Many of the stoic high elves, reeling from the loss of their ancient homeland, Quel'Thalas, have given in to their hatred and despair and embraced the dark side of their magical natures.

Calling themselves 'Blood Elves' - these cold hearted refugees seek to expand their remaining magical powers at any cost - even if it means courting the infernal powers of the Burning Legion! Though still loyal to the Alliance, the Blood Elves' passions will lead them not only to the highest pinnacles of power, but to the darkest depths of madness. Primary Attribute:. Strength Bonus per Level:. Agility Bonus per Level:.

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Intelligence Bonus per Level:. Day Sight:. Transport Space Usage:. F lame Strike Conjures a pillar of fire which damages ground units in a target area over time. Air, Ground, Organic, Self. Unit turned Ethereal. Sipho n Mana Transfers mana between the Blood Mage and a target.

Drains mana from an enemy, or transfers mana to an ally. Siphon Mana can push the Blood Mage's mana over its maximum value, though excess mana drains off rapidly if not used.

Air, Ground, Enemy, Organic, Neutral. Phoeni x Ultimate Summons a powerful Phoenix. The Phoenix burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity, and Resistant Skin. When a Phoenix dies, it creates an egg that will hatch into a Phoenix. Summons a Phoenix. Mountain King.As part of the Unified Community Platform project, your wiki has been migrated to the new platform. Read more here. SunfuryHordeQuel'ThalasMagisters.

To avenge their homeland these noble high elves turned down darker, demonic paths. Blood elf. Mystical heroes, blood mages a. While they were still members of the Alliance, the blood elves began to turn to the darkest parts of magic, abandoning the water and frost spells of the Kirin Tor for the fire and heat of what some people fear to be demonic magic.

The most famous and the first of the blood mages was Kael'thas Sunstriderthe Prince of Quel'Thalas. He commanded the blood elves after the death of his father Anasterianleading them out of the Alliance and into Illidan 's service. Many of the stoic high elvesreeling from the loss of their ancient homeland, Quel'Thalashave given in to their hatred and despair and embraced the dark side of their magical natures.

Calling themselves "blood elves", these cold hearted refugees seek to expand their remaining magical powers at any cost — even if it means courting the infernal powers of the Burning Legion. Though still loyal to the Alliancethe blood elves' passions will lead them not only to the highest pinnacles of power, but to the darkest depths of madness.

They can use numerous other spells such as [ Fireball ] or [ Pyroblast ]. Verdant Spheres seem to be orbs of magical fire that revolve around the head of some blood mages.

Rumor has it that they siphon the life essence of the demons slain by the blood mage, further empowering especially their fire spells. In the novella Blood of the Highborneit was revealed that Prince Kael'thas Sunstrider's Verdant Spheres were originally the three guardian Mooncrystals of Quel'Thalas which were corrupted within the Scourge-ridden waters of the Sunwell.

This may prove to counter the idea that every blood mage owns one or several Verdant Spheres due to both the rarity of the initial Mooncrystals and the sheer amount of power that the corrupted Sunwell held to change them. It may also mean that Verdant Spheres owned by others such as Varanis Bitterstar are simply not as empowered as the ones owned by Kael'thas himself. Unused The Burning Crusade concept art for a blood mage lieutenant.

The Burning Crusade concept art for a blood magi, which became the basis for Rommath. Kael'thas from Heroes of the Storm. A blood elf bloodmage wearing Bloodmage's Regalia. Sign In. Jump to: navigationsearch. For the field of magic involving the manipulation of blood, see blood magic.Many of the stoic high elves, reeling from the loss of their ancient homeland, Quel'Thalas, have given in to their hatred and despair and embraced the dark side of their magical natures.

Calling themselves 'Blood Elves' - these cold hearted refugees seek to expand their remaining magical powers at any cost - even if it means courting the infernal powers of the Burning Legion! Though still loyal to the Alliance, the Blood Elves' passions will lead them not only to the highest pinnacles of power, but to the darkest depths of madness.

Main Wikis. General Recent changes Pending changes Random page. What links here. Related changes. Upload file. Special pages. Printable version. Permanent link.

Page information. Browse SMW properties. Primary Attribute. Movement Speed :. Sight Range :. Attack Range :. Level :. Hit Points :. HP Regen. Mana :. Mana Regen. Armor :. Damage :.

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Cooldown :. Flame Strike. Conjures a pillar of fire which damages ground units in a target area over time.

Hotkey : B. Siphon Mana. Transfers mana between the Blood Mage and a target. Drains mana from an enemy, or transfers mana to an ally. Siphon Mana can push the Blood Mage's mana over its maximum value, though excess mana drains off rapidly if not used.

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Summons a powerful Phoenix. The Phoenix burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity, and Resistant Skin.As part of the Unified Community Platform project, your wiki has been migrated to the new platform.

Read more here. Many of the stoic high elvesreeling from the loss of their ancient homeland, Quel'Thalashave given in to their hatred and despair and embraced the dark side of their magical natures. Calling themselves ' Blood Elves ' - these cold hearted refugees seek to expand their remaining magical powers at any cost - even if it means courting the infernal powers of the Burning Legion!

Though still loyal to the Alliancethe Blood Elves' passions will lead them not only to the highest pinnacles of power, but to the darkest depths of madness. A mystical Hero, adept at controlling magic and ranged assaults. Though still members of the Alliance, the Blood Elves have begun to turn to the darkest parts of magic, abandoning the water and frost spells of the Kirin Tor for the fire and heat of what some people fear to be Demonic magic.

Blood Mages aren't often used by human commanders in small or free-for-all matches due to their lack of versatility but can prove well as a support Hero in team matches.

blood mage wc3

Flame Strike is his best damage-dealing spell, dealing equal damage to both enemy ground units and structures, whereas the Archmage 's Blizzard does reduced damage. In maps where creep camps may be blocked off by trees, a Blood Mage can use Flame Strike on those trees to immediately remove them, and access whatever is inside the hidden area.

This is particularly useful in maps such as Plains of Snow where gold mines for expansion are blocked off by trees. Banish is a good skill when running magic-damage heavy armies because the targeted unit becomes temporarily ethereal; this prevents them from being physically harmed, but they take additional damage from spells and magic attacks.

Banish also slows the unit down.

Blood mage

Siphon Mana is a great spell for the Blood Mage, and regardless of what spell you go for first, it should be his side skill. The Blood Mage's spells require immense amounts of mana in order to operate, and this spell helps him alleviate this problem. Though nowhere as consistent as the Archmage's Brilliance Aura, Mana Drain can be used to rip mana off an enemy unit or Hero rapidly.

It can also be used to channel mana from the Blood Mage to the targeted friendly Hero, making it a quick patch-up for mana-intense heroes like the Mountain King. Phoenix is the Blood Mage's ultimate and is a powerful supporting aerial unit, dealing high magic damage and possessing Spell Immunity protecting it from magic attacks. The Phoenix can be a major pain to enemies if used properly due to its ability to constantly revive itself in its egg form if the egg is not destroyed in time.

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Give the Blood Mage all Intelligence boosting and mana regeneration items. This ensures he can make the most out of his mana and support everyone better.

In smaller games, the Blood Mage is usually picked up as a "mana battery" after opening with a Mountain King, forgoing Flame Strike in order to focus on the synergy between their other spells: Siphon Mana helps keep the Mountain King's small mana pool topped up while denying the enemy's spellcasting, and Banish into Storm Bolt will outright kill weaker enemies and cripple most others.

This allows the Human player to opt for a much more aggressive playstyle than opening with an Archmage. Flame Strike's damage is capped to 6 targets at a time; if it hits more than that, then the damage is spread equally across all units.

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The spell also deals the same amount of damage to buildings. The spell can also clear trees in the targeted area, but given its small AoE, use it sparingly for this purpose. When used, the Blood Mage swirls around as if he is in a trance, and a gong-like sound will be heard when he conjures the flames. Do not move the Blood Mage until the flames appear, or the spell will be canceled and his mana will be wasted.

Stun the Blood Mage before the flames appear roughly one second to stop it or simply run away from the area of effect. This spell is useful at temporarily incapacitating specific enemy units, as Banish makes them temporarily ethereal.

blood mage wc3

Ethereal units can cast spells as normal. They are immune to physical damage, but cannot attack enemies. Banishing your units can prove beneficial, as it increases the potency of your unit's spells.

This also stops the enemy from focusing down on specific units with ease. However, this trick is fairly useless against heavy aerial units, who typically possess magic damage and thus they'll deal more damage as a result. This also allows for increased hero killing opportunities by the enemy with Heroes like the Lich and Mountain King whose nuke spells deal very high damage. This spell is useful at taking mana from the enemy for your own purposes. Try to cast the spell against an enemy with high mana pool; to check mana pools, hold on the Alt button - this shows all units health and mana on the visible screen.New tools do provide opportunities for new directions.

blood mage wc3

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